This third pic is after tweaking ToT with the values from IQOL specifically in the jaw, cheeks, nose and mouth.
So you can see, you don’t need to recreate your look from scratch, swapping the mods will get you about 80% there and it just needs some tweaks.
Below, I will go into more details about each section.
In ToT, this section is split over two sets of configs, cheeks and jaw. Looking at the cheeks this is what ToT convertedd them to by default
You can see the effect this has had, so I reset them back to the sme values as IQOL
This looks much better. You can see here I’ve also adjusted the jaw settings.
Next I looked at the lips, which are called mouth on ToT
This is the default that came across in ToT
This is how I tweaked it using the IQOL settings as a quide
One of the major differences is how the “smile” setting is handled. IQOL has always been wierd in that it seemed to pin the middle of the lips and just lift the ends, often producing a very strange “twisted lip” look. ToT seems to handle this better.
I also adjusted the nose using the IQOL settings as a guide
On these settings, the number scales don’t match with IQOL so for ‘tip size’ I adjusted the slider to match the ratio of the IQOL slider. Similarly with ‘Nose Curve’ this matches with ‘Nose Tip Height in IQOL.
The eyes came over pretty much unscathed so did not need anj adustment.
Finally the last thing to do was the makeup. ToT handles this is a very different manner to IQOL. For a start there are no pre-defined colours and there is one section called ‘Makeup’ which has three slots to handle all of the lips, eyeshadow and other makeup.
The numbers in The Makeup A, B and C fields define what is being modified.
- Option 1 to 12 are the default eyeshadow patterns
- Option 13 to 22 are default lip patterns
- Option beyond 22 are custom and can affect cheeks (freckles), eyes, lips or full face
Initally the list is a dropdown of numbers, but this can be changed by clicking the green head icon in the top right